Boat Setup

To use your vehicle as a BOAT, at the top of the Root Settings script you must set B_Mode to TRUE.
You can also adjust the float height value F_Height.
You can also set degrees of extra nose lift on forward power speedboats by setting a value for NoseUp

//OPTIONAL BOAT SETTINGS
integer         B_Mode =            FALSE;//Set to TRUE for BOAT mode. Set to FALSE for normal bike/car/ground vehicle
float           F_Height =          0.15;//Boat Floating HEIGHT (default 0.25);
float           NoseUp =            20; //degrees for boat nose lift on power

You can adjust boat physics directly in the Root Settings script starting at line 155.

For v4 scripts you must use the v4.5 Boat Engine in place of your regular engine. If you don't have a copy of this for v4, contact me.

You can record animated steering component positions for prims such as sails, rudders, engines by recording left and right positions using the Animator. See Turning Front End.

Page tags: boat